Showing posts with label tragg and the sky gods. Show all posts
Showing posts with label tragg and the sky gods. Show all posts

Monday, September 28, 2015

Skull the Slayer: Polemic or Pulp? [Guest Post]

By GW Thomas

1975 saw two things happen almost simultaneously. Marv Wolfman came to Marvel comics and he created Skull the Slayer. Who? Yes, Skull was not the runaway success that Tomb of Dracula was. But it was a project that Marv had thought about for four years before getting to write it. What he wanted to do was take an entire skyscraper full of people and put them in the dinosaur-haunted past. The series would focus on a different character each issue. That idea is at least as old as Murray Leinster's "The Runaway Skyscraper" (Argosy, February 22, 1919), but Wolfman's version was a little closer to Edgar Rice Burroughs. Leinster's early pulp tale has the skyscraper arrive in Manhattan before Columbus.

A couple of things changed Wolfman's original idea. First was the popularity of von Daniken's The Chariot of the Gods (1969) and Charles Berlitz's The Bermuda Triangle (1974). The second was Gold Key's Tragg and the Sky Gods, beginning April 1972, which featured cavemen and dinosaurs with aliens. Thirdly, Stan Lee liked the idea, but insisted on dropping the anthology part for a central character. Wolfman accepted the challenge and created Jim Scully or "Skull," an ex-Viet Nam hero who has been branded a murderer. Encountering the left overs of a UFO, Scully finds an alien belt that gives him super strength.

When the comic finally appeared August 1975 it was named Skull the Slayer. (There had been some trepidation around the name because Marvel also had Robert E Howard's Kull. That title folded, removing any difficulties.) Set in the Bermuda Triangle, Skull the Slayer features dinosaurs and cavemen and all things Edgar Rice Burroughs. It also has a cast of four, with Skull being the lead. The other three are Dr. Raymond Corey (a black professor of physics and Skull's ideological antagonist), Ann Reynolds (spokeswoman for the female side), and Jeff Turner (the son of Senator "Stoneface" Turner). Between these four viewpoints, Marv found his anthology of characters, making the comic not only a pulp for fourteen year olds, but also a venue for political discussion, a polemic for issues of the mid-1970s.

That's up to Issue 4 (March 1976) when suddenly Marv's no longer writing this strip, but acting as editor. Steve Engelhart takes over and changes everything. First he kills off the supporting cast in a scene that cuts counter to everything that has gone before. Jim Scully, who has dived in feet first in every other fight, suddenly abandons his friends to death. From hero to zero in one page! Also, Engelhart turns the storyline from ancient Egypt to the days of King Arthur, bringing in Marvel's former character the Black Knight.

And if you don't like it... don't worry, because by the next issue (May 1976) Bill Mantlo is driving the bus and he brings back the three friends (Hey, this is science fiction. We can do anything!) and after an aerial battle in which Jeff, Ann, and Dr. Corey fight against Skull's side in the robot battle, they all make up and the team is back together. Mantlo confesses that when he was approached to take over the comic, he insisted on going back to Marv's original ideas. This meant as quickly as possible bringing back the dinosaurs and blowing up Slitherogue and his time tower, erasing them from the storyline.

For the last two issues (September and November 1976), the revolving door took Marv from the editing post and replaced him with Archie Goodwin. Mantlo's writing improves things with the team back together and finding an Incan city of gold run by another person from outside. The back-biting polemic is gone, with Skull and Dr. Corey co-existing under a truce. Mantlo heats things up by having Senator Turner send Scully's arch enemy from Nam, a Southern boy named Lancer, into the Bermuda Triangle after them. Despite the improvements, the flip-flopping took its toll. Issue #8 was the last. Skull and his friends remained in the power of a new villain, The Children of the Night, introduced via pterodactyl riders.

In the art department, the lead on Skull the Slayer had been Steve Gan; sometimes inking his own work, sometimes with Pablo Marcos. The look was good, feeling a little like Joe Kubert and a little like Alfred Alcala. With Issue #4 Sal Buscema took over, having his work inked by Mike Esposito, Steve Gan or Sonny Trinidad. The inconsistency on the inking made some issues better than others and hurt the over-all feel the book.

But Marvel, having many comics to play with, did not have to leave Skull and his friends in limbo. The big finale appeared in Marvel Two-in-One #35 (January 1978) and #36 (February 1978). Ben Grimm and even Mr. Fantastic, Reed Richards, show up to finish this saga off. Written and edited by Marv Wolfman and drawn by Ernie Chan, the two parter follows Ben and the Skull crew as they encounter dinosaurs while looking for the old crash site so they can fix Grimm's plane. They eventually get out of the Bermuda Triangle but bring Baldy, the priest of the Children of the Night, and his pet pterodons with them. After one last fight, the crew is finally home and Jim Scully decides to turn himself in and face trial for his brother's death. (You can almost feel Marv Wolfman sigh in relief. The saga is over and he can get on with other things.) Despite being mostly retread, Wolfman does have fun by referring to currently popular people and events such as the changing of the name of Cape Kennedy and the election of Jimmy Carter to point out that the characters have been lost in a time warp for two years.

And so the saga of Jim "Skull" Scully ends on a landing strip in Miami. Marvel could have resurrected him, given him a new comic set in the regular Marvel world but this never happened. And it isn't surprising. Skull the Slayer still had his magic alien belt that gave him super strength but so what? Marvel had plenty of strong men on their backlist: Luke Cage (Power Man) and the orange gorilla himself, Ben Grimm, for example. One more muscle man with no dinosaurs to fight just didn't scream out as a bestseller. A slayer with nothing left to slay. He quietly went into comics oblivion, facing a self defence trial, with his girl Ann Reynolds declaring she'd wait for him and his two friends Dr. Corey and Jeff Turner ready to stand up and testify in court to his character. The polemic was long gone. No arguments were left.

GW Thomas has appeared in over 400 different books, magazines and ezines including The Writer, Writer's Digest, Black October Magazine and Contact. His website is gwthomas.org. He is editor of Dark Worlds magazine.

Monday, August 17, 2015

Tragg and the Sky Gods [Guest Post]

By GW Thomas

I want to read all the old Gold Key original comics. Titles like Tales of Sword and Sorcery, Solar, Man of the Atom, and Magnus, Robot Fighter conjure up feelings inside me that are hard for anyone born before 1960 and after 1980 to understand.  Unless you grew up in the '70s and remember all those comic book covers by Jessie Santos, Richard Powers, and others calling to you, you just won't get it. I never got to read many of them until now. Sure, they were twenty-five cents, sitting there in the wire rack, but I was a kid and a quarter wasn't easy to find. (And Marvel and DC always came first.) Later I saw copies in bags, two a piece, in stores like Woolco and Woolworths (two establishments as dead and gone as Gold Key). I have no idea what they sold for, but I didn't buy any of those either. But occasionally, I came across a copy somewhere. Just a taste...

The contents were never as good as those covers, but it still remains a dream of mine to read all the old titles, especially those written by Donald F Glut. His books were always the best because he genuinely liked the science fiction, fantasy, and horror genres. I'm starting my journey with Tragg and the Sky Gods. This is a very appropriate title to begin with since the idea that inspired it could only have come from that decade. Erich von Daniken's Chariot of the Gods? (1968) inspired a good part of the '70s love of Bigfoot, the occult, UFOs, and other fringe beliefs. It was in to be out. Far out!

Whether you believe the truth is out there or not, you can't deny that von Daniken had an impact on fantastic publishing. Tragg and the Sky-Gods (June 1975-May 1982) is only one example. DAW Books published John Jakes' Conan-parody-with-UFOs called Mention My Name in Atlantis (1972) as well as Kenneth Bulmer's more serious version in Dream Chariots (1977 with two sequels) to name only two. Marvel tried to cash in with Marvel Preview #1 (February 1975) featuring Doug Moench and Alex Nino's "Man-God from Beyond the Stars," as well as an 11-page article on von Daniken's book. Carl Sagan and other scientists have debunked von Daniken's ideas in later years but it didn't stop him from selling 63 million copies of his books and flavoring the '70s with unsolved mysteries and alien visitors.

Also popular in that decade was a hold-over from previous decades: cavemen and dinosaurs. Still hot in 1975, despite One Million Years BC appearing in 1966, the ideas that Conan Doyle started in 1913, Edgar Rice Burroughs expanded upon until 1950, and Frazetta painted in the '50s and '60s, eventually brought us Rachel Welch in a prehistoric bikini. When Dinosaurs Ruled the Earth appeared in 1970, Land of the Lost was 1974, The Land That Time Forgot showed up in 1975, and At the Earth's Core arrived in 1976. You get the idea. Sexy cave chicks and pterodons were as prevalent as Hostess Fruit Pie ads! Gold Key used a lot of dinosaurs in comics like Turok, Son of Stone and Tarzan, so another one wasn't going to be a problem.

Tragg and the Sky Gods features Tragg and his lover Lorn (not a guy, but a hot red-head in a fur bikini), two advanced cavemen who, as children, were genetically manipulated by aliens from Yagorn with an evolvo-ray. The only problem is that the aliens left Earth and returned twenty-five years later. During that time, the benevolent scientists have been replaced by conquerors. No longer is the mission to help man evolve, but the enslavement of the human race! Tragg and Lorn have to leave their people but stay close to guard them against Zorek (a true Ming-wannabe, moustache and all) and the Sky Gods' nefarious schemes. There's only one problem for the dictator: his fiancée Keera has fallen for Tragg with his burly cave muscles. And despite having jet packs, ray guns, evolvo-rays, and - one would think - highly developed scientific knowledge, the baddies fail. Armed only with spears, dinosaurs, and Keera's treachery, Tragg and his friends set the invaders back, crippling their ship, destroying their volcano base, and stemming the coming invasion from Yagorn.

The comic ran for eight issues, with a reprint at the end, plus three additional stories in other Gold Key comics. In just eleven stories, Don Glut, Dan Speigle, and Jessie Santos presented an entertaining struggle between earthmen and aliens that unfortunately remains unfinished. But Glut did manage a couple of nice things in that short time. First off, I have to applaud his use of dinosaurs. Yes, they don't belong in an age of cavemen, but if you're going to have them, use them well. Glut identifies each major dinosaur that appears, making them as accurate as possible. (He does ignore time periods, with an allosaurus and a T-Rex existing at the same time. He also shows a saber tooth eating a dimetrodon, so what the hell?) It is apparent that the writer is a real dinosaur fan and not just throwing vaguely dino-shaped monsters at us. Looking at Glut's later career, I see he has written several volumes on dinosaurs including the award-winning Dinosaur Dictionary (1972) and The Dinosaur Encyclopedia (1997). He has also written for TV shows like Land of the Lost and Tarzan, Lord of the Jungle. He also maintains an interesting cave-girl and dinosaur website (not for the kids).

The other thing Glut does is connect all his Gold Key series together in a mythos of sorts. In issue #8 (February 1977) he goes in a sword-and-sorcery direction, bringing the sorcerer Ostellon to Earth in a meteorite. The evil mage is serving the Dark Gods from Glut's Dagar comics. The dark ones show Ostellon the descendants of Tragg, namely Dagar and Doctor Spektor. They charge the magician with killing the caveman so these other men never exist. Of course he fails, but Ostellon is the only other big villain in the series. Later, when I get to those other two series, I will keep an eye out for the white-skinned, green-cowled mage and his masters.

My Gold Key journey has only begun. Was I disappointed with Tragg? Not at all. My appetite is only whetted. The journey continues in chronological order (of history, not publication date) with Tales of Sword and Sorcery: Dagar the Invincible...

GW Thomas has appeared in over 400 different books, magazines and ezines including The Writer, Writer's Digest, Black October Magazine and Contact. His website is gwthomas.org. He is editor of Dark Worlds magazine.

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